SmartEngine is a C++ machine learning library developed with games in mind.
Machine learning has two primary applications in games.
Game technology is ever evolving. But as rendering techniques have improved year after year, AI remains stagnant. SmartEngine changes all of that.
Machine learning promises to improve non-player character (NPC) AI, delivering results that feel more human than ever.
Content creation is the most time consuming and expensive aspect of game development.
SmartEngine can help reduce these costs by aiding in the content generation process.
All Game Engines
Works with all C++ game engines. Special integration for Unity and Unreal.
Fast and scalable. GPU accelerated on Vulkan supported platforms.
Supports a variety of training options. Unreal and Unity helper classes train over the network.
Build graphs with all the components you'd expect, including 2D convolution and LSTMs.
Easy to Use
Define graphs in json instead of code. Special classes and consideration for NPC AI.
Get off the ground running with a suite of end-to-end examples with thought process documentation.
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