SmartEngine
1.6.0
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Every node in the AI graph must belong to the same context. More...
Public Member Functions | |
Context (DeviceType device=DeviceType.Default) | |
Public Member Functions inherited from SmartEngine.Object | |
void | AddRef () |
Increments the internal reference count on this object. It is not common to use this method directly. More... | |
void | Release () |
Decrements the internal reference count on this object. It is not common to use this method directly. More... | |
Public Member Functions inherited from SmartEngine.Disposable | |
void | Dispose () |
Cleans up any internal state. It is not safe to use an object after it has been disposed. More... | |
Properties | |
DeviceType | DeviceType [get] |
Returns the exact device type that was created. This might be different from what was requested due to platform availabilities. More... | |
Every node in the AI graph must belong to the same context.
Before the context is created, a check is done for a valid license, loading from the default location. If you want to override this behavior, call License.LoadDefaultLicense() prior to creating a context.
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get |
Returns the exact device type that was created. This might be different from what was requested due to platform availabilities.